David Baszucki, founder and CEO of Roblox, describes how the organizational structure of his company mimics the community of the online-games platform it runs. Like the individuals and teams who independently develop the games that make Roblox a leading destination for youth in the United States, Baszucki says the company increases productivity by giving groups the freedom to work and deploy on their own.

Video clips from: When the Platform is Your Product [Entire Talk]

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Contributing to the Whole

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2 minutes

Being Capital Efficient

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2 minutes

A Balanced Approach to Decision-Making

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